They are usually a square room, with no apparent openings; although it is sometimes possible to see chests and gold on the other side of the walls.Just keep clicking on the walls around the room, to find the secret opening.
![]() HTML content and website images on The Diablo II Tomb of Knowledge are copyright Patty Beauregard 1999-2014. Reproduction of content from this site on another server is not allowed. Copyright 1999 - 2014 Last modified: February 4, 2014 Would you like to link to this page Here are some banners you can use. For information about Diablo I and Hellfire, visit: Diablo Hellfire Tomb of Knowledge Visit my homepage. However, it has caused some other issues that I am less fond of. So, did I get this right, Ancaria Airlines and Feed the Poor are the only quests which gives you attributeskill point rewards If so, does this mean I have to play through these quests in every single difficulty(including bronze) to get all the points possible Also, why does only Light Campaign has its own quest which rewards attributeskill points This automatically means that Shadow Path followers get less AttributeSkill points(if this is the case it is pretty poor design choice). Diablo 2 Quests That Give Skill Points Free World ModeAlso, can you get infinite attributeskill points because of this if you simply repeat these quests in Free World mode a thousand times Thank you for those who will take time to answer to these questions. There is no limit to the number of times you get these points. Yet, you must exit the Multiplayer game and start another one each time. So, one may get those skills, however, at one point each time its more efficient to just level up and get more points and work toward skill mastery at level 75. Ill confine attribute and skill point-granting quests to campaign modes. Whats taking a lot of time is fixing-restoring-adding character animations. For now Im turning Inquisitor robes from vertex-animated into skeleton-animated. Diablo 2 Quests That Give Skill Points How To Live TheirDo we then limit rewards from quests that grant item rewards too People should have the freedom to decide how they want to play the game just as people should be able to decide how to live their lives. If a players doesnt want the extra skill and attribute points or other quest rewards they dont have to play the quests. I dont see most players staying on a particular level playing the same quest numerous times, mainly because it would be boring. Item rewards were made to fit the game, but skillattribute rewards do not belong to the game. I mean, what I understand the vanilla game did not have these quest rewards, so this exploit is specifically created by Community Patch. These skillattribute rewards also force people to play at Bronze difficulty if you dont want to miss any points, it is pretty poor design choice all around. People who wish to cheat can always use save game editors if they want more attributeskill points. The Community Patch has done wonders for the enhancement of the game.
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